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Real-Time Audio DSP & Multi-Agent Runtimes (The PRAXIS Architecture)
Master low-latency audio DSP, streaming voice-to-code pipelines, and deterministic multi-agent state machines in Rust. Part of the free Rust Systems & AI Academy — every lesson below is open to everyone, no signup required.
2 lessons290 XP~36 min total100% free
// LESSONS IN THIS MODULE
- 01Low-Latency Audio Stream Processing & Zero-Allocation DSP17 min · 140 XP
The Strict Latency Deadlines of Audio DSP In PRAXIS (a voice-to-code multi-agent platform), incoming raw audio must be ingested from microphones or We...
- 02Voice-to-Code Streaming Pipelines & Agent Orchestration19 min · 150 XP
Streaming Audio to Tokens Over WebSockets In PRAXIS, audio frames are streamed over WebSockets using binary framing, converted into mel-spectrogram fe...